Computer Science

The program of Computer Science leads to students to use the basics methods in working with the new technologies. The purpose is work over different ways to represent: ideas, concepts, objets, etc … Hence, is necessary study and experiment about the Bitmap and 3D software as tools to achieve the necessary skills to use them, either as student or as a professional. Besides, due to close relations of Computer Science with subjects, such as: Design, Workshops, Volume, etc… part of the exercises scheduled in the program are designed in common with those subjects, to encourage a deep understanding of the Design process.


Reliefs. Computer and paper mock-ups


Rendering of the Cantilever chair. (Alvar Aalto).


Modules designed with Bitmap programs and Illustration of Wagenfeld Lamp.


Pictures processing.